# π’ Day 1

## Do Now (in Classroom)

What are the smallest and biggest numbers that will print?

``````for x in range(42):
print (x + 1)
``````

## π’ Turtle Python

A module that we are going to use to extend Python, allowing us to make graphics.

### Commands

Commands Example: What this does β
Naming `leonardo = turtle.Turtle()` Names the turtle leonardo
Change shape `leonardo.shape(βturtleβ)` Makes a turtle appear instead of a triangle Available shapes are βarrowβ, βturtleβ, βcircleβ, βsquareβ, βtriangleβ, βclassicβ
Movement (pixels) `leonardo.forward(75)`, `leonardo.backward(75)` Moves forward 75 pixels, Moves backwards 75 pixels
Turning (degrees) `leonardo.right(70)`, `leonardo.left(70)` Turns right 70 degrees, Turns left 70 degrees
Color (string) `leonardo.color('red')` Changes the turtle and drawing color. Click here for more colors.

β¦and many more.

## Practice (in repl)

### Click here to access π’ Python Turtle Practice

β Change turtle name
β Set pen size to 5
β Set turtle speed to 0
β Change pen color to a color you like
β Give the turtle a shape
β Draw a square
β Draw a square using a loop
β Draw a square using a loop and stamp each corner